- Anglický jazyk
BEGINNING C++ GAME PROGRAMMING
Autor: John Horton
Learn C++ from scratch and get started building your very own games
Key Features
This book offers a fun way to learn modern C++ programming while building exciting 2D games
This beginner-friendly guide offers a fast-paced but engaging...
Viac o knihe
Na objednávku
56.52 €
bežná cena: 62.80 €
O knihe
Learn C++ from scratch and get started building your very own games
Key Features
This book offers a fun way to learn modern C++ programming while building exciting 2D games
This beginner-friendly guide offers a fast-paced but engaging approach to game development
Dive headfirst into building a wide variety of desktop games that gradually increase in complexity
It is packed with many suggestions to expand your finished games that will make you think critically, technically, and creatively
Book Description
This book is all about offering you a fun introduction to the world of game programming, C++, and the OpenGL-powered SFML using three fun, fully-playable games. These games are an addictive frantic two-button tapper, a multi-level zombie survival shooter, and a split-screen multiplayer puzzle-platformer.
We will start with the very basics of programming, such as variables, loops, and conditions and you will become more skillful with each game as you move through the key C++ topics, such as OOP (Object-Orientated Programming), C++ pointers, and an introduction to the Standard Template Library. While building these games, you will also learn exciting game programming concepts like particle effects, directional sound (spatialization), OpenGL programmable Shaders, spawning thousands of objects, and more.
What you will learn
Get to know C++ from scratch while simultaneously learning game building
Learn the basics of C++, such as variables, loops, and functions to animate game objects, respond to collisions, keep score, play sound effects, and build your first playable game.
Use more advanced C++ topics such as classes, inheritance, and references to spawn and control thousands of enemies, shoot with a rapid fire machine gun, and realize random scrolling game-worlds
Stretch your C++ knowledge beyond the beginner level and use concepts such as pointers, references, and the Standard Template Library to add features like split-screen coop, immersive directional sound, and custom levels loaded from level-design files
Get ready to go and build your own unique games!
- Vydavateľstvo: Packt Publishing
- Rok vydania: 2016
- Formát: Paperback
- Rozmer: 235 x 191 mm
- Jazyk: Anglický jazyk
- ISBN: 9781786466198