• Anglický jazyk

Mastering UI Development with Unity

Autor: Ashley Godbold

Master Game UI system by creating captivating user interface components with Unity 5 through Unity 2018 and C#. Learn about UI texts, images, world space UI, mobile-specific UI and much more.

Key Features


Develop a game UI with both technical... Viac o knihe

Na objednávku

52.29 €

bežná cena: 58.10 €

O knihe

Master Game UI system by creating captivating user interface components with Unity 5 through Unity 2018 and C#. Learn about UI texts, images, world space UI, mobile-specific UI and much more.

Key Features


Develop a game UI with both technical and aesthetic considerations

Use all the UI elements provided by Unity's UI system

Step-by-step examples of creating user interface components in the top game genres




Book Description

A functional UI is an important component for player interaction in every type of video game. Along with imparting crucial statistical information to the player, the UI is also the window through which the player engages with the world established by the game. Unity's tools give you the opportunity to create complex and attractive UIs to make your game stand out.

This book helps you realize the full potential of Unity's powerful tools to create the best UI for your games by walking you through the creation of myriad user interface components.

Learn how to create visually engaging heads-up-displays, pause menus, health bars, circular progress bars, animated menus, and more. This book not only teaches how to lay out visual elements, but also how to program these features and implement them across multiple games of varying genres.

While working through the examples provided, you will learn how to develop a UI that scales to multiple screen resolutions, so your game can be released on multiple platforms with minimal changes.

What you will learn


Design principles and patterns for laying out elements in your UI

Techniques that allow your UI to scale appropriately in different resolutions

How to use automatic layouts to streamline your UI building process

Properties of the Event System and how to appropriately hook events to your UI elements

Access the components and properties of UI elements via code

Implement all of Unity's built-in UI elements as well as those provided by TextMeshPro

Develop key UI components that are popularly used in multiple game genres

Add visual flare to user interfaces with the use of animation and particle effects

Create a UI that displays in the Screen Space as well as World Space

  • Vydavateľstvo: Packt Publishing
  • Rok vydania: 2018
  • Formát: Paperback
  • Rozmer: 235 x 191 mm
  • Jazyk: Anglický jazyk
  • ISBN: 9781787125520

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