• Anglický jazyk

Practical Game Design

Autor: Adam Kramarzewski

Design accessible and creative games across genres, platforms, and development realities

Key Features


Implement the skills and techniques required to work in a professional studio

Ace the core principles and processes of level... Viac o knihe

Na objednávku

75.33 €

bežná cena: 83.70 €

O knihe

Design accessible and creative games across genres, platforms, and development realities

Key Features


Implement the skills and techniques required to work in a professional studio

Ace the core principles and processes of level design, world building, and storytelling

Design interactive characters that animate the gaming world




Book Description

If you are looking for an up-to-date and highly applicable guide to game design, then you have come to the right place! Immerse yourself in the fundamentals of game design with this book, written by two highly experienced industry professionals to share their profound insights as well as give valuable advice on creating games across genres and development platforms.

Practical Game Design covers the basics of game design one piece at a time. Starting with learning how to conceptualize a game idea and present it to the development team, you will gradually move on to devising a design plan for the whole project and adapting solutions from other games. You will also discover how to produce original game mechanics without relying on existing reference material, and test and eliminate anticipated design risks. You will then design elements that compose the playtime of a game, followed by making game mechanics, content, and interface accessible to all players. You will also find out how to simultaneously ensure that the gameplay mechanics and content are working as intended.

As the book reaches its final chapters, you will learn to wrap up a game ahead of its release date, work through the different challenges of designing free-to-play games, and understand how to significantly improve their quality through iteration, polishing and playtesting.

What you will learn


Define the scope and structure of a game project

Conceptualize a game idea and present it to others

Design gameplay systems and communicate them clearly and thoroughly

Build and validate engaging game mechanics

Design successful business models and prepare your games for live operations

Master the principles behind level design, worldbuilding and storytelling

Improve the quality of a game by Playtesting and polishing it

  • Vydavateľstvo: Packt Publishing
  • Rok vydania: 2018
  • Formát: Paperback
  • Rozmer: 235 x 191 mm
  • Jazyk: Anglický jazyk
  • ISBN: 9781787121799

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