• Anglický jazyk

Unity 2018 Augmented Reality Projects

Autor: Jesse Glover

Create engaging Augmented Reality (AR) applications with Unity 3D that can be experienced with devices such as HoloLens and Daydream

Key Features


Learn the principles of AR application development

Work with the most popular sensors... Viac o knihe

Na objednávku

51.75 €

bežná cena: 57.50 €

O knihe

Create engaging Augmented Reality (AR) applications with Unity 3D that can be experienced with devices such as HoloLens and Daydream

Key Features


Learn the principles of AR application development

Work with the most popular sensors used in AR games and applications across Android, Apple and Windows

Build experiences with interactive objects, physics, UI, animations, and C# scripting




Book Description

Augmented Reality allows for radical innovations in countless areas. It magically blends the physical and virtual worlds, bringing applications from a screen into your hands. Meanwhile, Unity has now become the leading platform to develop augmented reality experiences, as it provides a great pipeline for working with 3D assets.

Using a practical and project-based approach, Unity 2018 Augmented Reality Projects educates you about the specifics of augmented reality development in Unity 2018.

This book teaches you how to use Unity in order to develop AR applications which can be experienced with devices such as HoloLens and Daydream. You will learn to integrate, animate, and overlay 3D objects on your camera feed, before gradually moving on to implementing sensor-based AR applications. In addition to this, you will explore the technical considerations that are especially important and possibly unique to AR. The projects in the book demonstrate how you can build a variety of AR experiences, whilst also giving insights into C# programming as well as the Unity 3D game engine via the interactive Unity Editor.

By the end of the book, you will be equipped to develop rich, interactive augmented reality experiences for a range of AR devices and platforms using Unity.

What you will learn


Build and run AR applications for specific headsets, including HoloLens and Daydream

Create 3D scenes with Unity and other 3D tools while learning about world space and scale

Move around your AR scenes using locomotion and teleportation

Create filters or overlays that work in tandem with facial recognition software

Use GPS, geolocation services, and the camera feed to create a fitness application

Integrate AR and VR concepts together in a single application

  • Vydavateľstvo: Packt Publishing
  • Rok vydania: 2018
  • Formát: Paperback
  • Rozmer: 235 x 191 mm
  • Jazyk: Anglický jazyk
  • ISBN: 9781788838764

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