• Anglický jazyk

Unreal Engine 4 by Example

Autor: Benjamin Carnall

An example-based practical guide to get you up and running with Unreal Engine 4.X
Key Features

A unique resource on Unreal with an interactive example based approach that is sure to get you up and running immediately

Will feature four... Viac o knihe

Na objednávku

56.52 €

bežná cena: 62.80 €

O knihe

An example-based practical guide to get you up and running with Unreal Engine 4.X
Key Features

A unique resource on Unreal with an interactive example based approach that is sure to get you up and running immediately

Will feature four unique game projects that increase in complexity which will enable readers to build their game development skills using Unreal Engine 4 and the C++ programming language

Will be the most up to date book in the market on Unreal with full coverage of the new features of UE4





Book Description

With Unreal Engine 4 being made free to use, for any keen game developer it is quickly becoming the most popular game engine in today's development industry. The engine offers a rich feature set that can be customized and built upon through the use of C++. This book will cover how to work with Unreal Engine's tool set all the way from the basics of the editor and the visual scripting system blueprint to the in-depth low-level creation of content using C++.

This book will provide you with the skills you need to create feature-rich, captivating, and refined game titles with Unreal Engine 4. This book will take you through the creation of four unique game projects, designed so that you will be ready to apply the engine's rich development capabilities. You will learn not only to take advantage of the visual tools of the engine, but also the vast and powerful programming feature set of Unreal Engine 4.

What you will learn


Use C++ with Unreal Engine to boost the development potential of any Unreal Engine project

Vastly improve workflow and content creation with the visual scripting system blueprint

Design, test, and implement interesting game worlds using Unreal Engines built-in editor

Build a networked, feature-rich first person shooter that you can play with others over LAN

Build design-centric game worlds that play to needs of your game ideas

Paint your game worlds via the creation and modification of visual shaders called materials

Gain knowledge of other game development disciplines through the use of the Animation and Material tool sets

Create feature-rich game projects with a sophisticated visual quality and feature set

  • Vydavateľstvo: Packt Publishing
  • Rok vydania: 2016
  • Formát: Paperback
  • Rozmer: 235 x 191 mm
  • Jazyk: Anglický jazyk
  • ISBN: 9781785885532

Generuje redakčný systém BUXUS CMS spoločnosti ui42.