- Anglický jazyk
Computer book Introduction
Autor: Source: Wikipedia
Source: Wikipedia. Pages: 31. Chapters: Effective Perl Programming, Computers and Intractability: A Guide to the Theory of NP-Completeness, What to Do After You Hit Return or P.C.C.'s First Book of Computer Games, Introduction to Algorithms, Underground,... Viac o knihe
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15.12 €
bežná cena: 16.80 €
O knihe
Source: Wikipedia. Pages: 31. Chapters: Effective Perl Programming, Computers and Intractability: A Guide to the Theory of NP-Completeness, What to Do After You Hit Return or P.C.C.'s First Book of Computer Games, Introduction to Algorithms, Underground, Artificial Intelligence: A Modern Approach, Computer: A History of the Information Machine, BASIC Computer Games, Electronic Life, The C++ Programming Language, Why's Guide to Ruby, De Re Atari, Code and Other Laws of Cyberspace, Open Source for the Enterprise: Managing Risks, Reaping Rewards, Decline and Fall of the American Programmer, SMARTBOMB: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution, Enterprise Integration Patterns, The Tao of Programming, Chris Crawford on Game Design, The Art of Deception, Common Lisp the Language, Code Complete, Thinking in Java, Agile Web Development with Rails, Perl Cookbook, The Future of the Internet, Alphabet to E-mail, The Art of Unix Programming, Hitchhiker's Guide to the Internet, Dreaming in Code, Learning Python, 21st Century Game Design, Game Design: Theory and Practice, The Law of Cyber-Space, Weaving the Web: The Original Design and Ultimate Destiny of the World Wide Web by its inventor, Literary Machines, Higher-Order Perl, The Pragmatic Programmer, Programming Ruby, Principles of Compiler Design, C Traps and Pitfalls, Lecture Notes in Computer Science, Brute Force: Cracking the Data Encryption Standard, The Oracle J2EE Companion, The Art of Computer Game Design, Firewalls and Internet Security, The Secret Guide to Computers, Trigger Happy, A Theory of Fun for Game Design, The Book of Games Volume 2, The Macintosh Way, The Art of the Metaobject Protocol, Fun Inc, Practical Common Lisp, The Age of Intelligent Machines, Object-Oriented Programming in Common Lisp: A Programmer's Guide to CLOS, List of computer books, Learning C Sharp, From Sun Tzu to Xbox, HTML & XHTML: The Definitive Guide, The Book of Games Volume 1, Advanced Perl Programming, Andrew Rollings and Ernest Adams on Game Design, Crypto: How the Code Rebels Beat the Government-Saving Privacy in the Digital Age, Power-Up: How Japanese Video Games Gave the World an Extra Life, Code: The Hidden Language of Computer Hardware and Software, Promises to Keep, Concepts, Techniques, and Models of Computer Programming, The Practice of Programming, Frog Trainer's Handbook, Norton Guides, Spidering Hacks, The Art of Intrusion, Ubuntu Hacks, Turtle Geometry, Geeks Bearing Gifts, Perl Best Practices, Inventing the Internet, Handbook of Automated Reasoning, Lisp in Small Pieces, The Design of an Optimizing Compiler, Bruce Perens' Open Source Series, The .NET Developer's Guide to Windows Security, Point & Click Linux!, BeBop to the Boolean Boogie, Silence on the Wire, The Pattern on the Stone: The Simple Ideas That Make Computers Work, Hacker's Delight, The Hacker Ethic, C for Dummies, The Revolution Will Not Be Televised: Democracy, the Internet, and the Overthrow of Everything, Modern Operating Systems, The Little Kingdom, Artificial Minds, Introduction to the Theory of Computation, Macintosh II Repair and Upgrade Secrets, Programming Challenges, The Unix System, Perl Design Patterns Book, Macintosh Repair & Upgrade Secrets, Apple Confidential, Macintosh Printer Secrets, C Primer Plus, Game Development Series, Mac Classic and SE Repair and Upgrade Secrets, Paradigms of AI Programming: Case Studies in Common Lisp, Teach Yourself Scheme in Fixnum Days, Learning PHP an...
- Vydavateľstvo: Books LLC, Reference Series
- Rok vydania: 2021
- Formát: Paperback
- Rozmer: 246 x 189 mm
- Jazyk: Anglický jazyk
- ISBN: 9781155436838